This is a nice touch which not only adds a gameplay mode one might not expect to find in a game about racing Jet Skis but also a bit of story depth as well. Additionally, Riptide GP: Renegade capitalizes on your character going “underground” and also adds in police chases where you have to avoid capture by racing through the level and avoiding obstacles already in place on the tracks as well as the police themselves. There are also buoy races where you have to slalom through each marker in order to pass the race, which adds a degree of difficulty to the already fast paced tracks. Standard races where you have to aim to place first are most of the races you’ll encounter during your time with the game. Race types are your typical assortment when it comes to watercraft racing. Fortunately, the game is so fast paced those issues typically aren’t that noticeable. Though everything looks and feels great, the character models due tend to suffer from some stiff animations here and there. Both have all sorts of mechanical and textured details that really flesh them out and the water looks and behaves exactly as it should, including water droplets splashing onto the screen when you splash through waves. The watercrafts and racers themselves also look great. Even so, they still look great and show plenty of polish, especially with the game running in 1080p and 60 frames per second, even in split screen mode. The environments are colorful and varied enough to hold your visual interest while having just enough detail to not be too distracting when zooming by at high speed. Races mostly take place on water, although there are the occasional environmental ramps, obstacles, and juts through seemingly populated areas to keep things from feeling monotonous. Racers take part in either single player mode, 2-4 player split screen multiplayer, or 8-player online race modes will find themselves racing through various futuristic landscapes including waterways in large metropolitan areas and rundown dystopian ruins. In a similar fashion to Jet Moto, Riptide GP: Renegade takes watercraft racing and puts a futuristic spin on it. Each character has their own personality and gestures they perform, which really helps the characters feel more alive and less like cardboard cutouts while racing to liven the game up. Aside from your two starting characters, there are plenty more to unlock over the course of the game, usually through beating a “boss” character in a race. It’s admittedly clichéd and still fairly basic, but it is a nice element to see in a racing game nonetheless. When you finally get out, you’re swept right up into the underground racing circuit in an effort to clear your name and reclaim your place in the sanctioned racing league. He or she gets set up by fellow racer and professional douche Krex in an unsanctioned race that gets busted by the future police, with you taking the fall and getting sent to prison for two years. In Riptide GP: Renegade, you start the game as either Impact (male racer) or Poison (female racer). Games like Midnight Club and Need for Speed usually have loose, rudimentary stories, but they’re certainly not the norm. The first thing that you’ll notice upon starting up Riptide GP: Renegade is that it actually has a story. Where the original Riptide GP was designed around mobile hardware, Riptide GP: Renegade has been designed from the ground up as a home console and PC experience, and it shows through very well. Their newest entry in their Riptide GP franchise, Riptide GP: Renegade, seeks to bring their expertise to the PS4 and Steam. Fortunately, game developer Vector Unit is very well versed in the world of watercraft racing games, being the creative minds behind titles such as Hydro Thunder Fury and Hydro Thunder Hurricane. Games like Jet Moto and Wave Race 64 were a blast to play growing up, and I always welcome new entries to the genre (or sub-genre, if you will), especially if they are done well. My experiences with it have unfortunately been limited to the digital world. This includes Jet Ski racing, although I have never partaken in it personally. As mentioned in my Obliteracers review, I love all things racing.
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